Empress

The Empress is an ace at political negotiations, easily handling even the most difficult ambassadors from neighbouring kingdoms.

She spends her spare time as a socialite in Gildia. Occasionally, she can be heard from her bedchamber playing her favourite instrument — the lute. Given her talents and how easily she makes friends, it is no wonder that her subjects admire her.

However, underneath her elegant poise and practiced etiquette, the Empress hides many secrets from her subjects’ eyes.

Playstyle: Market

Affiliation: The Royals

Abilities (as Champion)

Passive (Socialite): Tier 1, Tier 2, and Tier 3 items in the outposts are automatically unlocked for you

Passive (Etiquette): Every purchase you make at an outpost heals your castle by 5 health points

Active (Peace Treaty): On the next 3 turns, no damage will be dealt

  • Activated on your turn

  • 1 charge

Ability (as Spell)

Active (Air De Cour):

Summon Empress as an immovable unit with 20 health points in your castle

Upon summoning this unit, choose a castle defence zone to be invulnerable to damage from attack units as long as there is a defence unit within that zone — this effect lasts as long as the Empress is active and not stunned

  • Cast on your turn